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Mat Hoffman's Pro BMX 2. Players: 2 Simultaneous: Year: 2002: File size: 3.65 GB: Publisher: Activision: Serial #. Bandwidth is expensive so before you download.
- Mat Hoffman's Pro BMX is a BMX video game endorsed by Mat Hoffman and published by Activision. The first game to launch under Activision's short-lived Activision O2 label, it served as a spin-off to the Tony Hawk's Pro Skater series and competed directly with Dave Mirra Freestyle BMX. Despite a planned release in fall of 2000, the game was released on May 14, 2001 for the PlayStation and Game.
- Mat Hoffman Pro BMX 2 is a BMX video game endorsed by Mat Hoffman and published by Activision. The game, which serves as a sequel to, was released on August 12, 2002 for the PlayStation 2 and Xbox. Ports were released for Game Boy Advance and GameCube.
You'd think a game that plays kinda like Tony Hawk 3 and is coming out well after it would at least play and look better, but Mat Hoffman 2 just doesn't bring much new to a genre that's getting stale. You're forced to achieve too many similar objectives-- same-ol' stuff like collecting crap, performing certain tricks, bashing obstacles--over and over throughout the eight environments. And some objectives aren't very clear (have fun trying to Smith Grind a two-story rail in L.A. and figuring out what to do to the parking meters in Chicago). Adding to the ho-humness, your biker's stats don't ramp up (although you can find nimbler bikes) so you never get much sense of accomplishment aside from unlocking new stages. Level design, on the other hand, is great, with lots of lines and new areas that open. But the best thing here is the quick-to-pick-up gameplay. Mat Hoffman 2 is an easier game to get into than Tony Hawk; you don't need to fiddle with extra tricks like reverts to keep combos going, and flatland stunts are especially fun and simple. This sequel borrows from Dave Mirra's game and adds a trick modifier, for players who want to get fancier. You'll find the usual assortment of multiplayer modes, plus a couple of new and nifty mini-games (my favorite: Halfpipe Hell, which dumps in platform gameplay). The entire package is fun, sure. It just puts you through too may of the same old motions.
It's like deja vu all over again. There's no denying that Mat 2 feels a whole lot like Tony Hawk 3, but is that such a bad thing? BMX 2 features some really cool levels, a neat 'road trip' setup and a great flatland-trick system that's better than Tony 3's setup--you don't need to build up your special meter in Mat to see the fancy stuff. But like I said, when you get into the game you're gonna experience a major case of 'been there, done that' if you're an experienced Tony Hawk player. You might also get annoyed at how the game forces you to complete specific goals before you can unlock new levels (I know I did). Other than that, Mat 2 is a killer game.
Mat Hoffmans Pro Bmx Pc Download Full
Standards in the action-sports genre have ollied to new heights after Aggressive Inline. Now Mat Hoffman 2's stale two-minute-deadline gameplay no longer cuts it--what used to provide an adrenaline rush now simply annoys and infuriates. Why am I hurrying around trying to fit in a few objectives under a too-short time limit? Bah. Despite this, the game still delivers. Mat Hoffman 2 is designed to please combo-happy players: easy-to-perform wall rides and wall push-offs help keep your trick strings going, and the ommission of an extra 'revert'-type button press (like in Tony Hawk 3) lets you link moves with the utmost of ease.